Games, and especially video games, are now a major part of the
and software industries, and an important field for cultural
expression. They also provide an excellent testbed for and
of a wide range of computational intelligence methods including
evolutionary computation, neural networks, fuzzy systems, swarm
intelligence, and temporal difference learning. There has been a
growth in research in this area over the last few years.
(EvoGames 2011 CfP)